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Freeze & High Ten Tag
For taggers to freeze all players.
-Fundamental Movement Skills:
One half-length pool noodle per IT--One It per 7-10 players.
Players are in a scattered location within the playing area.
One in every 7-10 players is It and is given a half-length pool noodle to tag players with.
On the signal to begin the taggers try to tag other players.
When a player is tagged they remain stationary (could add jumping jacks while they wait) and are freed when another player high tens them.
-Questions & Notes:
Use different locomotor options (skip, jump, hop, side-step...)
Questions for Understanding:
Is there a way Its can work together to more effectively tag all players?
What are some of the best tactics to avoid getting tagged?
How does it feel to move freely?
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