Questions or comments? 

Please contact Dr. John Byl at:

     JOHNBYL50@gmail.com

     (905) 923-0938

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Scooter Inchworm Race

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-Objective:

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This is a race to determine which team can complete the race the quickest.

-Fundamental Movement Skills:

  • Locomotor

    • Pull​

-Equipment List:

  • One scooter per player

-Equipment Link:

-Setting Up:

  • Establish a start line at least 3-4 body lengths from a wall.

  • Establish an end line about 10-15 paces ahead.

  • The first person, in a team of 3-4 players, lies on her tummy onto the scooter.

  • The others line up single file behind the front player, each player holding the ankle of the player in front of them, forming a long inchworm.

-Instructions:

  • At the signal, the “caterpillar” moves forward and around a pylon.

  • The player at the front of the “caterpillar” can use his hands.

  • The player at the end of the “caterpillar” can use her feet.

  • The players in the middle advance by pulling themselves forward by holding onto the ankles of the player in front of them.

  • The first “caterpillar” to reach the finish line wins.

Queestions

-Questions & Notes: