Ding Dong 7

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To not make an error counting and for the group to count as far as possible.

-Fundamental Movement Skills:

-Equipment List:

  • None

-Equipment Link:

-Setting Up:

  • Players stand in a circle.


  • All players walk on the spot.

  • The first player begins  punting with number 1, the next player (counter clockwise) says number 2...

  • The first time a player needs to say number with a 7 (7, 17, 27...) or a multiple number of 7 (7, 14, 21....) then that player says "Ping." And the counting resumes in the opposite direction (clockwise).

  • All players jog on the spot

  • The next time the number has a 7 or is a multiple of 7 then the player does not say the number but says "Pong." And the counting resumes in the opposite direction and all players walk.

  • If a player makes a mistake they run around the circle once.

  • Counting begins anew with 1, 2... at the place the error took place.

-Questions & Notes:

  • Notes: ​

    • Thanks for Andy Raithby for this idea

  • Variations:

    • Use a different number than 7.

    • For slightly larger groups begin at 2 or 3 different parts of the circle.

Questions or comments? 

Please contact Dr. John Byl at:


     (905) 923-0938

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