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Please contact Dr. John Byl at:

     (905) 923-0938


Hula Hoop Horseshoes

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Be the first player to score 21 points.

-Fundamental Movement Skills:

  • Manipulative Send

    • Throw

-Equipment List:

  • One pylon and four hula hoops per game.

-Equipment Link:

-Setting Up:

  • Place a pylon about 10 paces away from a throw line.

  • Two players, each with their own two hula hoops, stand by the start line.


  • With Rock, Paper, Scissors determine who throws first--after that the last person who threw first goes first unless the other player scored more points in the last throw.

  • Players take turns rolling a hoop in an attempt to have the hoop land over or close to the pylon.

  • Points are scores by:

    • Three points for a ringer (If both players get a ringer no points are scored or the first one or the last one counts).​

    • One point for each hoop that is closer to the pylon than the opponent's hoop.

  • First player to score 21 or higher is the winner.


-Questions & Notes:

  • Variation:

    • Speed version:

      • Only ringers count.​

      • Players each have one hoop

      • A player attempts to get a ringer

        • If successful that player scores 3 points​

      • If successful or unsuccessful the players each retrieve their hoop, run back to the throw line and roll again, and again...​

      • First player to 21 points is the winner

    • Team version:​

      • Teams of two play with a pylon at either end, and each team having a player at either end.​

      • Teammates scores are added together.​

  • Questions for Understanding:​

    • How can a player increase the accuracy of their roll.​