Questions or comments? 

Please contact Dr. John Byl at:

     JOHNBYL50@gmail.com

     (905) 923-0938

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American Ping Pong

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-Objective:

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Score more runs than other players

-Fundamental Movement Skills:

  • Locomotor

    • Run​

  • Manipulative Send​

    • Propel 

    • Strike​

    • Throw

  • Manipulative Receive​

    • Catch​

-Equipment List:

  • For three players have:

    • One bat​

    • One ball

    • Two pylons (could be shared by adjoining playing areas)

-Equipment Link:

-Setting Up:

  • If using a soft ball and bat place a batting spot down, then 15 paces place two pylons about five paces apart.

  • The batter stands at the batting spot holding a bat and ball.

  • One fielder stands between and in front of the pylons.

  • The other fielder stands 10-15 paces behind the first fielder.

-Instructions:

  • The batter hits a ball and strikes and bases count as follows:

    • Three consecutive strikes and the batter is out:​

      • Foul ball is a strike and is when the ball is outside the pylons.​

      • A strike is also called when the ball bounces at least once before the first fielder and is caught by the first fielder.

    • Any ball caught without bouncing on the ground by either fielder is out.​

    • A single = A ball that bounces before the first fielder and is stopped by the second fielder.

    • A double = A ball that bounces before the second fielder (goes in the air past the first fielder) and is then caught by the second fielder.

    • A triple = A ball that bounces before the second fielder (goes in the air past the first fielder) and then goes by the second fielder.

    • A home run = A ball that goes over the head of the second fielder.

  • Runners are imaginery and move up only one base ahead of the hitter.​ For example,

    • If the batter scores a single there is an imaginery runner on first.​

    • If the batter then scores a double there is an imaginary runner on second and third.

    • If the batter then scores a single there is an imaginary runner on first, second, and third.

    • If the batter then scores a double there is an imaginary runner on second and third and two runs are in.

  • When a batter goes out, the first fielder becomes the batter, the out fielder becomes the infielder, and the batter becomes the outfielder.​

Queestions

-Questions & Notes:

  • Variations:

    • For stronger players and more baseball like equipment move the pylons much further back.​

    • For weaker players and using paddles and foam balls move the pylons much further forward. Could also use tees for hitting off.

  • Questions for understanding:​

    • How does one choose where to hit and how many bases the hitter wants to achieve?​

    • Defensively what are tactics that will help prevent the hitter from getting on base?