For ITs to tag, with a ball, all players so there are not chains of players left.
-Fundamental Movement Skills:
One or more light balls (D-Lite, Omnikin...).
Pool noodles for people to hold onto if squimish about holding hands.
Players hold hands (or pool noodles) in chains of about six to eight players.
Two people are IT and have one or two light balls with them.
At the leader's signal to begin the ITs attempt to hit a chain of players with the light ball.
If a player at the end of the chain is hit that player also becomes an IT.
If a chain is hit in the middle, the chain splits at that point into two groups, with each group having a minimum of two players in it.
-Questions & Notes:
How do chains best avoid getting tagged?
What strategies improve ITs efficiency in tagging players?
Thanks Pierre-Julien Hamel for this idea.