Seven Degree
Heading 1
-Objective:
Heading 1
To score a point for setting up the three pins
-Fundamental Movement Skills:
-
Locomotor
-
Dodge
-
Run
-
-
Manipulative Send
-
Throw
-
-
Manipulative Receive
-
Catch
-
-Equipment List:
-
3 pins
-
2 12" spots
-
1 oversized foam tennis ball
-Equipment Link:
-Setting Up:
-
Best played with two teams of three players each.
-
Place spots about five paces apart (closer for less able throwers and further for more able throwers)
-
On one spot stand one foam pin up and lay the other two down beside it.
-
Three players (the defense) stand behind the pin.
-
Three players, one player holding a ball, stand behind the other spot.
-Instructions:
-
The first player throws the ball at the pin.
-
If unsuccessful and the defense does not catch the ball, the player tries again.
-
If unsuccessful and the defense catches the ball, the player is out--once all three players are out teams switch roles.
-
If successful in knocking the pin down, the defense gets the ball (the ball carrier cannot move but can toss the ball to a teammate--and must do so within three seconds) and attempt to hit one of the offensive players.
-
If successful in hitting a player the team is out and teams switch roles.
-
If the offensive team can get to the pins and set them up before one of the offensive team members is hit with the ball, the offensive team scores a point and play resumes from the start but whoever was out is still out.
-
-
-Questions & Notes:
-
Questions for understanding:
-
For Defense
-
What makes it easiest to catch a ball and make an out?
-
What are best strategies to hit an offensive player when they have knocked the pin down?
-
-
For Offense
-
What makes it easiest to hit the pin or not have the ball caught if it misses the pin?
-
What are best strategies to get to reset the pins?
-
-