Diamond Dash
Heading 1
-Objective:
Heading 1
To not get out and to try score more runs than the other teams
-Fundamental Movement Skills:
-
Locomotor
-
Run
-
-
Manipulative Send
-
Propel
-
Strike
-
Throw
-
-
Manipulative Receive
-
Catch
-
-Equipment List:
-
Rainbow® Premiere Bases, Set of 36
-
DurabiliTee™ Batting Tees, Set of 6
-
Rainbow® Phenom™ Bats (Mid-Size), Set of 6
-
Indestructo-Ball™ Softballs, Set of 6

-Equipment Link:
-Setting Up:
-
Set up two overlapping diamonds.
-
Divide players into three teams.
-
One team is up to bat.
-
The other team is in the field.
-
The third team waits to trade with a team that has three outs.
-Instructions:
-
Rules are like regular T-ball, except:
-
Bases are closer.
-
The ball is larger.
-
Play stops when the ball is placed on the other team’s tee (on second base) or when there is an out:
-
A fly ball caught in the air.
-
A runner is tagged off base.
-
A base is touched ahead of runners in a force play.
-
Runners who are on a base can play defense but must stay with one foot always tagging their base.
-
Just count runs scored; no need to count outs.
-
-
Variation:
-
If there are a lot of players use Caterpillar Diamond Dash, in which case another player (or two) runs along with the batter to the bases.
-Questions & Notes:
Which offensive tactics are most useful for the teams?
What makes it easiest to hit the ball where you wish?
Which defensive tactics are most useful for the teams?
What makes it easiest to receive the ball the easiest?