Omnikin Offense Defense Baseball
-Objective:
To not get out and to try score more runs than the other teams
-Fundamental Movement Skills:
Locomotor
Run
Manipulative Send
Propel
Manipulative Receive
Catch
-Equipment List:
Four Poly Spots for bases.
One Omnikin Six ball

-Setting Up:
Set up two overlapping diamonds.
Divide players into two teams.
One team is up to bat.
The other team is in the field.
-Instructions:
Rules are like regular T-ball, except:
Bases are closer.
An Omnikin Six ball is used.
Teams switch to offense at each bat.
Play stops when the ball is caught by a pitcher in the middle of the diamond.
A runner is out when not on base when the pitcher catches the ring.
Runners who are on a base can play defense but must stay with one foot always tagging their base.
Just count runs scored; no need to count outs.
Variation:
If there are a lot of players use Caterpillar Two Sided Baseball, in which case another player (or two) runs along with the batter to the bases.
-Equipment Link:
-Questions & Notes:
Which offensive tactics are most useful for the teams?
Which defensive tactics are most useful for the teams?