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Manipulative-Retain

Title
Image
Objective
FMS
Crazy Eights Dribble with Knockouts

To complete five laps of the figure-eight course as quickly as possible, and protect your ball from being knocked away.

  • Locomotor

  • Run

  • Manipulative Retain

  • Dribble

Keep Ball From Middle Players
  • To have a circle of players pass a ball to each other and keep it away from being touched by a middle player, or having the ball carrier touched by a middle player.

  • Manipulative Receive

  • Catch

  • Manipualative Send

  • Throw

Continuous Track

To successfully pass a ball from seated player to seated player the length of a playing area.

  • Manipulative Retain

  • Throw

  • Catch

Continuous Track Setting Large Ball

To successfully set a ball setting from seated player to seated player the length of a playing area.

  • Manipulative Retain

  • Setting

Continuous Track with Volleyball

To successfully set a ball setting from seated player to seated player the length of a playing area.

  • Manipulative Retain

  • Setting

Alternate Player Headers

To count how many consecutive headers can be accomplished.

  • Manipulative Retain

  • Heading

One Balloon Keepup

To keep one balloon in the air as long as possible and then knock other's balloons away.

  • Manipulative Retain

  • Strike

Two Balloon Keepup

To keep two balloons in the air as long as possible and then knock other's balloons away.

  • Manipulative Retain

  • Strike

Three Balloons with 3, 2, and 1 player

To keep balloons in the air as long as possible

  • Manipulative Retain

  • Strike

Jog Toss

To run around the playing area and toss (to the player behind) and catch a ball (from the player in front) without dropping it

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Island Bouncing Tag

To tag a partner while on a confined "island" and dribbling a ball.

  • Manipulative Retain

  • Dribble

Juggle Learned with One Bounce off Ball

To learn to successfully juggle three large balls with a partner

  • Manipulative Send

  • Toss

  • Manipulative Receive

  • Catch

Partner Island Soccer Tag
  • To tag a partner while on a confined "island" and dribbling a ball.

  • Manipulative Retain

  • Kick

Push Up Ball Bounces

To succeed at various challenges of tossing a ball and catching it while in a pushup position.

  • Manipulative-Retain

  • Bounce

  • Catch

Keep Two Balloons Up

Keep two balloons up in the air and a couple metres apart.

  • Manipulative Retain

  • Strike

Big Ball Roll From Seated Position

To roll the ball from beginning to end as quickly as possible.

  • Manipulative Retain

  • Roll

Under Bridge and Keep Balloon Up

To keep a balloon afloat as long as possible.

  • Locomotor

  • Crawl

Three Balloons Upkeep

Players attempt to keep the balloons afloat as long as possible.

  • Manipulative Retain

  • Strike

Three Balloon Upkeep

Players attempt to keep the balloons afloat as long as possible.

  • Manipulative-Retain

  • Striking

Hop Along Bouncer Dribbling a Ball

To succeed at dribbling a ball while bouncing on a Hop Along Bouncer.

  • Manipulative Retain

  • Dribble

One and Two Basketball Dribble in Ladder

To dribble one and two basketballs into each rung of a ladder.

  • Manipulative Retain

  • Dribble

Omnikin Dribble Tag

To not get tagged by an Omnikin ball

  • Locomotor

  • Dodge

  • Run

  • Manipulative Retain

  • Dribble

Side-by-Side Juggle

To determine how long three objects can be juggled with two players standing side-by-side

  • Manipulative Retain

  • Catch

  • Manipulative Send

  • Throw

Grid Soccer Pass

A passing game in which the player opposite the ball must run to open corner.

  • Locomotor

  • Run

  • Manipulative Send

  • Kick

  • Manipulative Receive

  • Trap

Omnikin Two-Knee Balance With Hand Clap

To determine how manyhand claps can be done before lossing balance.

  • Manipulative Retain

  • Balance

Omnikin Two Ball Pass

To determine how many times the balls can be passed from one player to another in one-minute.

  • Manipulative Retain

  • Catch

  • Throw

Omnikin Two-Ball Hand Switch

To determine how many times a ball can be passed from one hand to the other in one-minute.

  • Manipulative Retain

  • Throw

Omnikin Two-Ball Balance With Kick

To determine how many sequences of three-second balances with a kick can be made.

  • Manipulative Retain

  • Kick

Omnikin One Foot Balance

To determine how long a ball can be balance on one foot.

  • Manipulative Retain

  • Balance

Omnikin Headers

To determine how many consecutive headers can be accomplished.

  • Manipulative Retain

  • Heading

Omnikin Two-Ball Balance

To determine how long two balls can be balanced one atop the other

  • Manipulative Retain

  • Balance

Omnikin Back-of-Hand Bounce

To count how many bounces you can make (in a set time).

  • Manipulative Retain

  • Bounce

Omnikin Two Ball Bounce

To count how many bounces you can make (in a set time).

  • Manipulative Retain

  • Bounce

Kick Soccer Ball Into Basket

Teams of 4-8 players attempt to have each player kick the ball before kicking it into a laundry basket.

  • Manipulative Retain

  • Kick

Kick Soccer Ball Into Basket

To have each player kick the ball and count then kick the ball into the basket--count how many times this can be done in a set time limit.

  • Manipulative Retain

  • Kick

Kick Beachball Into Basket

To have each player kick the ball and count then kick the ball into the basket--count how many times this can be done in a set time limit.

  • Manipulative Retain

  • Kick

Soccer Juggle with 360

To retain a soccer ball by juggling it and doing a 360 turn while doing so.

  • Manipulative Retain

  • Dribble

Soccer Obstacle Course

To retain a soccer ball through an obstacle course and score a goal.

  • Manipulative Retain

  • Dribble

Stork Stand Balloon Keepup

To keep a balloon afloat as long as possible while standing in a stork stand inside a hula hoop.

  • Manipulative Retain

  • Strike

Balance Two Ball

Explore how many different ways can players balance a ball twice on different parts of their body.

  • Manipulative-Retain

  • Balance

Double Dribble

Too determine how quickly a player can complete a course while dribbling one ball with the hands and another with feet.

  • Manipulative Retain

  • Bounce

  • Dribble

Up and Down With Ball Dribble

In a preset time for each team to either have the cones upside or upside-down

  • Manipulative Retain

  • Bounce

Basketball Controlled Dribble

To not lose contact of your ball when dribbling

  • Manipulative Retain

  • Dribble

Basketball Robin's Nest

To be the first team of three players to get three basketballs in your hoop

  • Locomotor

    • Run

  • Manipulative Retain

    • Dribble

Island Tag

To avoid getting tagged by a player’s partner

  • Manipulative Retain

  • Dribble

Pursuit Tag

To try switch from the outer circle to inner circle to outer circle as few times as possible.

  • Manipulative Retain

    • Dribble​

Mercury, Venus, Earth, and Mars

To be the quickest player to circumnavigate the sun within the orbits of Mercury, Venus, Earth, and Mars

  • Locomotor

    • Run

  • Manipulative Retain

    • Dribble

Football

To pass a stability ball, using feet only, around the team as many times as possible in one minute

  • Manipulative Retain

    • Carry​

Crazy-Eights Dribble

To complete five laps of the figure-eight course as quickly as possible

  • Locomotor

  • Run

  • Manipulative Retain

  • Dribble

Carry the Crown

For pairs of players to carry a crown to safety as quickly as possible

  • Locomotor

    • Run

  • Manipulative Retain

    • Carry

Ha Ha Dribble

To have a partner do as much activity as possible

  • Manipulative Retain

  • Bounce

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